Super Smash Bros. Ultimate (1v1) - Rules
Match Procedure
The following steps outline the process of playing a Match.
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Select characters or Double Blind Character Select
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Use Stage Striking to determine the first stage
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Play the first game of the set
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Winning player of the previous game bans a stage
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Losing player of the previous game counterpicks a stage
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Winning player of the previous game may change characters
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Losing player of the previous game may change characters
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Play the next game of the set
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Repeat Steps 4 through 8 for all subsequent games
In-Game Settings
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Stocks: 3 stocks
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Time Limit: 7:00 minutes
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Final Smash Meter: OFF
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Spirits: OFF
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Damage Handicap: OFF
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Stage Selection: Anyone
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Items: OFF and NONE
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First to: 1 Win
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Stage Morph: OFF
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Stage Hazards: OFF
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Team Attack: ON
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Launch Rate: 1.0x
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Underdog Boost: OFF
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Pausing: OFF
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Score Display: OFF
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% Show Damage: Yes
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Custom Balance: OFF
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Echo Fighters: Separate
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Radar: Big
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Teammate Highlight: ON
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Mii Fighters: All moveset combinations are legal
Ultimate Stagelist
Starters
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Battlefield*
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Final Destination*
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Town And City
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Pokémon Stadium 2
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Smashville
Counterpicks
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Kalos Pokémon League
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Lylat Cruise
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Yoshi’s Story
* Battlefield and Omega variations of the stages are allowed when a player counterpicks either Battlefield or Final Destination respectively. The Battlefield and Omega forms must be from the list below:
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Arena Ferox
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Battlefield
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Castle Siege
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Corneria
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Delfino Plaza
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Dream Land
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Final Destination
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Frigate Orpheum
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Great Plateau Tower
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Halberd
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Kalos Pokémon League
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Kongo Falls
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Kongo Jungle
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Lylat Cruise
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Moray Towers
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New Donk City Hall
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Peach’s Castle
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Pokémon Stadium
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Pokémon Stadium 2
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Reset Bomb Forest
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Skyworld
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Smashville
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Super Happy Tree
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Suzaku Castle
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Town & City
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Umbra Clock Tower
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Unova Pokémon League
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Venom
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Yoshi’s Island (Brawl)
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Yoshi’s Story